ABout Simulated environments
Re-establishing the relationship between gesture and sound
Simulated Environments is an interactive art installation that explores the relationship between gesture and sound through Virtual Reality.
What role does visibility play in the experience of music? With laptop performances, the relationship between gesture and sound has been cut. Could Virtual Reality re establish this relationship? Could it move the computer out of the way and re establishing a direct relationship between gesture and sound?
Marcos combines his unique sound design, The Neve Synthesiser, with the futuristic technology of Virtual Reality to create a full immersion of sound that is an aesthetic merger of the analog with the digital domain, the antiquated with the recumbent. Creating a journey between the seen and unseen, a human improvisation with machines in performance.