MARCOS MICOZZI
01 XYZ Sound Sculptures
XYZ Sound Sculptures is a hybrid project transforming sound into sculptural form and moving image. During live performances, instruments are routed into a virtual environment and manipulated by Marcos Micozzi in real time with VR (Oculus). Trajectories of sound are captured as X, Y, Z coordinates, forming blueprints for organic 3D sculptures. Visual artist Hef Prentice translates these data into volume, texture, and movement, modeling and 3D-printing each sound as sculpture, creating a tangible materialization of sound itself.
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02 NUDIBRANCH
A story of a Nudibranch, a sea slug, sparkly and slimy yet to be seen. In collaboration with the greatest microbiologist Igor Adameyk, the movement performer Alvin Collantes, and the free diver Dominique Abraham. Together raising awareness for the Marine and Macro Worlds.
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Nominations:
Berlin Fashion Film Festival
SAE International Awards
03 ARTIST PROFILE by Dom Sullivan
Artist profile film recorded by Dom Sullivan for the <cite> exhibition at Lone Goat Gallery, Byron Bay.
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04 XYZ//SOUND SCULPTURES
Virtual Reality live performance and interactive audio-tactile installation that showcases the development of 3D printed sculptures from data collected during a musical live performance in collaboration with Desmond Cheese.
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05 BRISBANE STREET ART FESTIVAL PERFORMANCE
Virtual reality live performance at the Brisbane Street ARt Festival in collaboration with Desmond Cheese.
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06 THE NEVE SYNTHESISER
Documentary about the creation of the Neve Synthesiser.
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07 QUADRAPHONIC STRUCTURES
Virtual reality performance exploring Quadraphonic output at SAE Campus - Open Day Exhibition.
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08 VIRTUAL AMBIENT
Virtual Reality performance in collaboration with Desmond Cheese for the 4’33’’ exhibition at Elevator ARI, Listmore.
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09 SIMULATED ENVIRONMENTS
Virtual Reality installation combining The Neve Synthesiser with live Virtual Reality Mixing.
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Awards:
2022 Best Audio Project - SAE International Awards.
Marcos Micozzi is a researcher, spatial sound artist, audio engineer, and multimedia performer. His practice explores the intersections of sound, space, memory, and time, translating ephemeral performances into material and digital experiences through immersive technologies.
He trained in Architecture at FADU–UBA and graduated from SAE University College Australia with a Bachelor’s degree in Audio Engineering in 2022, with High Distinction. He received awards including the Best Campus Major Project
Award, Most Outstanding Student Award, and Dean’s Merit List, as well as the Destination Australia Scholarship valued at AUD 45,000. He expanded his technical profile with a diploma in Data Science & Machine Learning at Code
Academy Berlin in 2025 and a specialization in LLMOps through Coursera and Duke University in 2025, integrating data and AI methodologies into creative and research processes.
His work combines spatial audio, virtual reality, real-time interaction, and 3D printing to shift listening from time to space, understanding sound as a field that can be explored and reconfigured non-linearly. More
than documenting a performance, his practice proposes a language that transforms sound into form, opening new ways of perceiving memory, presence, and temporality. He frequently collaborates with digital sculptor Hef Prentice
and musicians such as Desmond Cheese, expanding sonic and visual micro-universes.
He has received international recognition, including being shortlisted at the Berlin Fashion Film Festival 2024. He won the SAE International Award for Best Audio Project in 2022. In 2025, he was selected for the ArtEvol
2025 longlist at Saatchi Gallery, London. His practice is supported by Dear Reality and sponsored by AIAIAI Audio. His work has been featured in print publications such as Spells: Process Volume 2 and Prompt Magazine Issue 16,
and his projects have been exhibited in Buenos Aires, New York, Venice, London, Brisbane, and Byron Bay.
CONTACT
micozzimarcos@gmail.com
AUS +61 435 891 344
GER +49 157 71495625